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Danxiety Isorder

by Duy Gebord

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  • Streaming + Download

     

  • 3.5" Floppy Disk 1,44 MB - Duy Gebord - Danxiety Isorder

    Files on Floppy Disk:

    ☛ duyisle.ogg (Length: 2:20, bitrate: 34 kbps)
    ☛ oddgebord.ogg (Length: 2:28, bitrate: 36 kbps)

    ☛ readme.nfo (Ascii art, the same one in which the diskette is wrapped)

    Additional attractions:

    ☛ Floppy is packed in A4 printed ASCII art on tracing paper!
    ☛ Cardboard with unique download code!

    Includes unlimited streaming of Danxiety Isorder via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.

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1.
Duyisle 02:20
2.
Oddgebord 02:28

about

Go to the moat: up (road to the moat), right (entrance to the moat), up (passage) x 2, take the crowbar, left (left turn), left (what could it be?), Take the PROTECTIVE AMULET, down (return), up (passage), up (turn right), left (black hole), take a TICKET TICKET, down (return from a black hole), up (dense bushes), left (suspicious window), take BUTAPREN, connectors TICKET, down (return from the window), up (further bushes), up (nice thicket), up (wall), take SILVER DAG, up (hidden passage to the bridge).

Now go to the castle: up (gate to the castle), up (entrance to the castle), left (you enter at your own risk), use the AMULET, right (prepare for the fight with the monster), use the Dagger, take the MONSTER SCOOT, down (in the back), up (forward march), left (way to paradise), down (restroom), take Nitric acid, up (rise up), right (back), use the Crowbar, up (old rotten door), up (slow passage), left (look under your feet), take a MATCH BOX, down (back), right (see what is in the window), take a GOLD COIN, down (back) x 4, left (turn left), take COPPER, down (back), down (have you doubted yet?), down (exit from the castle), down (return), down (to the courtyard).
Go to the village: right (road to the village), mountain (road to the church), right (to the Jew's hut), use COPPER, take the JUG, up (road to the dog), use the BONE, take the PIECE OF STRING, down (back) , right (way to the orchard), right (turn to the hive), use the JUG, right (go to the bushes), take the GOLDEN CORNER, left (back) x 2, up (path to the petrified soothsayer), right (way to the inn ), right (way to the head of the village head), up (door to the head of the village head), use a STRING, use a MATCH, right (way to the stove), take the GUM, left (exit to the room), left (exit from the head of the village head), right (way to the blacksmith), use the GOLDEN HORN, mountain (the smith is not sleeping anymore, you can go ahead), mountain (entrance to Krzys 'hut), use the JUG, left (to Krzys' pantry), take GĄSIOR, right (return from pantry), right ( to the attic), talk to the blacksmith, read the page on the right, left (return to the blacksmith's workshop), down (exit from the blacksmith's hut), down (return), down (return to the head of the village head), left (towards back).

Go to Jagna: down (back) x 2, right (turn to the hive), right (go to the bushes), right (way to Jagna's hut), use GUMA, down (back), left (back) x 2 Go to the inn: upstairs (path to the petrified soothsayer), right (way to the inn), use RUBBER, use COIN, use TRACKER. Now go to the church: down (back) x 4, up (entrance to the church), use the TRACKER, take the OLD RUNNING BOOK, down (back). Go to the fortune-teller: right (to the Jew's hut), right (to the orchard), mountain (path to the petrified fortune-teller), use the OLD BOOK, take the MAGIC BURNER.
Now go to the castle: down (back) x 3, left (back), right (back), down (back) x 2, up (road to the moat), up (gate to the castle), up (entrance to castle), right (in front of you a door to a dark alley), use a RING, up (bricked up door), right (passage to the stairs), right (hole in the wall), take SOLIC ACID, down (back) x 2, left ( march forward), right (entrance to the dark door), up (these doors lead nowhere), take the GLASS VESSEL, connect the VESSEL, down (back) x 2, up (up the tower), up (up the stairs leading up to the tower), use ROYAL WATER, up (entrance to the Templar tower), up (you can enter the tower), up (forward march), right (entry to the tower), take the PRICELESS TEMPLAR SIGNAL, up (back), down (back) x 6, left (return). Go to the inn: down (exit from the castle), down (return), down (to the courtyard), right (way to the village), up (way to church), right (to the Jew's hut), right (way to the orchard), up (path to the petrified fortune-teller), right (way to the inn), use the SIGNAL, left (?!?!?), up (this Templar treasure is in this well). And this is the end of the game.

credits

released December 5, 2019

license

all rights reserved

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about

Pionierska Records Kolobrzeg, Poland

D.I.Y. Micro label founded in 2014. Operating outside mainstream. Releasing on floppy disks and cassettes. We are focused on subcultures, forgotten formats, objects or rejected medias. Zero business, just spreading the good practices, limitations, upcycling, and support you and your activities! ... more

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